


Hi Cvetan,
I noted a difference between all.grib ( GFS 1° ) and the game interface.
I checked the values at integer points. ie with no interpolation.
I suppose a rounding process made by VR.
Have you informations about this process.
IMO : speeds are converted to km/h ( 1 decimal ) and angles are integer. Low speeds are 2 Kn min.
Am I right ?
thx for your help.


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